backpack ankrahmun

10 - 15 gp (not bought by NPCs) You see a parcel . Looks the same as a Package of Potions and a Parcel (Watchtower). Price is 10 gp if the Postman Quest has been completed, 15 gp otherwise. To send a parcel it must have a label in it with the name of the receiver written on the first row, and then placed on a mailbox. Once a parcel is sent, it is stamped and can no longer be sent through the mail; however, these used (stamped) parcels are widely used as ladders by stacking 3 of these to reach higher places that otherwise can be reached only by using the spell Levitate. The weight is increased to 18.10 oz with the label in it that is required to send it. See also: Mailbox and Sending Parcels . This item is not dropped by any creatures. Auron1Roshamuul10Benjamin1Thais*10Chemar1Darashia10Chrystal1Edron10Dove1Venore10Elgar1Travora10Ezean1Farmine*10Fyodor1Rathleton10Gnomailion1Gnomegate10Herbert1Liberty Bay10Jakahr1Ankrahmun10Kaya1Rathleton*10Liane1Carlin10Lokur1Kazordoon10Murim1Farmine10Nelly1Svargrond10Olrik1Ab'Dendriel10Ray1Port Hope10Redward1Yalahar10Robson1Kazordoon*15Rock In A Hard Place1Gray Beach10Wally1Thais*10

Notes:1 15 gp if player is not an Assistant Postman.Due to constant abuse from this IP range, all interactive traffic is blocked.
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Quests are in-game challenges where a player or group of players solve challenging riddles or puzzles for a special reward; some quests in fact involve challenging Monsters a lot of time. People who reveal quests in public channels or elsewhere to ruin the fun of other people trying to figure out a quest on their own are called quest spoilers. This website is popular because it engages in quest spoiling. Quests are typically started by talking with NPCs, by asking them for missions or just generally discussing with them. Other quests are more simple and consist of exploring a cave to find a reward box. Note: all quests on Rookgaard can be reached on level 1 through Route:Level 1. Note that the "level" is associating with level doors and other barriers. This doesn't mean it is recommended to go to the quest at that level. Here is Druid Guide: Rookaard Tip: Save as much money as possible and go to Venore. Level 8 Magic Level 0 First thing you want to do is get a spell I would suggest Create Food (150gp) or Light (100gp).

After you bought your spell goto the boat and head to Edron (40gp). Do the Brass Legs Quest and Steel Shield Quest. After doing those kill trolls and use your spell till you get Level 10 and Magic Level 3+. Then head to Venore again Spells: Level 10 Magic Level 3+ In Venore goto the Druid Shop and get these spells. Heavy Magic Missile- 600gp **** Intense Heal- 350gp ** Lite Heal- 170gp ** The stars show how important the spell is. After getting the spells go back to Edron. Level 10 Magic Level 3+ Now back in Edron goto the Rot caves and see if you can kill Rot if you can stay there and kill them untill you get 220gp, if you can't goto Trolls or Goblins. Then go and buy a backpack and fill it up with blank runes and start makin HMMs (70 mana), when you have finished the HMMs try to sell them on new and middle age worlds they sell for 700gp-1k on olde world sthey sell for 1.2k+. After selling your hmms start on another backpack while killing Rots. Do this until you get to Level 12 Magic Level 10+.

Spells: Level 12 Magic Level 11+ Goto Venore and get the spells you didn't get last time and these spells. Ultimate Healing Rune- 1500gp ***** Ultimate Healing- 1000gp ***** Great Fireball- 1200gp **** Mana Shield- 450gp *** If you couldn't get all the spells with listed once you get the money go back and buy them. Level 12 Magic Level 11+ Now while killing Rots make backpacks of UH and sell for 2k on new worlds and 2.5k on old worlds. Do this till lvl 15 mlvl 16+. Then head to Venore again to buy your last most important spells. Spells: Level 15 Magic Level 16+ These will be the last spells you NEED to buy. Summon Creature- 2000gp ***** Also get any of the spells that you didn't buy before. Level 15 Magic Level 16+ Unfortunly you going to have to go to Rots again and lvl while makin bps of uh. Sell the uhs and buy bps of hmm or trade a bp of uhs for 2 bps of hmm. Do this until lvl 20 and mlvl 25+. Level 20 Magic Level 25+

Make one more backpack of uh and mail all your hmms and uhs to yourself but in Thais. Then goto Thais and grab your uhs and as many hmms as possible, then goto Cyclopes either teh Cyclopes Camp south of Thais or Mt. Sternom north-east of Thais and kill them and when ever you run out of HMMs goto your depot and grab your others. When you start to run low on HMMs goto the south camp and summon a Mino Archer. Once you run out of HMMs go back to Edron and mail all your stuff to Ankrahmun this will be your new home. After all those Cycs you should be Level 25 Magic Level 25+. Now look for people to do the 10k quest with, once you do it use the 10k to buy mana fluids and make backpacks of UH and then sell the UHs and buy some better eq. Now you should be lvl 25 mlvl 30. Level 25 Magic Level 30+ Now goto Laravs stay there until you get a lvl then go and mana sit and make a 2 bps of uh sell 1 and buy hmms. Then go back to Laravs get a lvl then mana sit make 2 bps of uh sell 1 and buy hmms.

Keep doing this till lvl 30 Mlvl 35+. Once at this lvl sell all your bps of uh except 1 and put money in depot. Level 30 Magic Level 35+ There are many places you can level now and Ank has the most for your lvl. Dragons: Take all your hmms and your uhs and goto to the Middle Dragon spawn in Ankrahmun Moutains and summon a DS. Kill Dragons by pushing your DS to entrance and let it lure 1 out then run down towards the ramp and then start to atk the Dragon and shot hmms at it, you will get around 500+ exp for a Dragon. Heal the DS everytime it gets on red. If you get full mana again summon another DS. Kill dragons till you run out of uhs. You will probley run out of hmms before you run out of uhs so just let the DSs atk the Dragon you will get half the mana now but still is worth it and maybe you will get loot luck. Dragons are for peopl that want good exp and possible good loot. Tombs: You can goto the tombs with a lots of summons or by yourself if you would like. Here is a list of summons that are good to take.

Demon Skeletons: Pluses- Dont get poisoned and have strong atk and def. Minuses- Have to heal somtimes and lots of mana. Monks: Pluses- Heal there selfs and alright atk and def. Minuses- Less atk and def then a DS also somtimes you might have to heal incase it doesnt. Fire Devils: Pluses- Has strong atk and can kill many monsters at once small amount of mana. Minuses- Weak Def you will have to go into a room and run the monsters while the FD kills them. I would suggest going to frist floor of the tomb west of Ank with any of the summons or second floor tarpit with DS or Monk. Scarabs: You can either goto a Scarab cave or dig them up. If you goto a cave summon either a Zerk or DS. If you summon a Zerk whenever you see a Scarab atk it and run while the Zerks kills it. If you summon a DS you can run out of the screen when ever you see a Scarab or push the DS around. If you decide to dig for Scrarabs summon a FD or Mino Archer and when you dig up a Scarab either block it or run will the summon kills it.