best way to organize your tf2 backpack

Sign up or log in to customize your list. Here's how it works: Anybody can ask a question The best answers are voted up and rise to the top How do I arrange my inventory in TF2? I've noticed some people's backups have a page for stranges, a page for uniques, etc. Everytime I sort my backpack based on Quality though, when I view my Steam BP online, it still shows up as unoragnized and jumbled up. Though, your TF2 inventory and your Steam inventory are not the same thing. There is a delay in synchronization. If you know you moved the items, but it doesn't look right outside of TF2, just wait a few hours. Sign up or log in Sign up using Google Sign up using Email and Password Post as a guest By posting your answer, you agree to the privacy policy and terms of service. Not the answer you're looking for? Browse other questions tagged team-fortress-2 or ask your own question. This article is about the backpack itself. For other uses of the name, see Backpack (disambiguation).
The backpack is a player's personal inventory, allowing for storage for all in-game items. Items are kept in individual slots and can be viewed, moved or deleted from within the backpack interface. rog backpack g750Additionally, most tool items can only be used from within the backpack. ezvid best backpackItems are displayed as pages, with each page displaying 50 items. campus backpack ziggy zinniaThe backpack can also be sorted by class, quality, loadout slot, and type.thule backpack 965 Before the backpack, there was a simple loadout screen for each class (introduced with the Gold Rush Update) which contained only weapon slots. stihl br550 backpack blower price
Those classes who had updates released could use it to select between the vanilla and any achievement items that had been unlocked. isafe backpack and bagsThe backpack (along with the class loadout screen proper) was introduced into the game some time between the Scout and Sniper vs. Spy Updates, with an initial storage capability of 50 items even though it could only store the 12 unlocked achievement items at that point (which could be comically deleted and never re-earned: April 20, 2009 Patch). The Sniper vs. Spy Update introduced the drop system which used this extra space. This was originally designed to supplant achievement weapon unlocking entirely, although achievement unlocks were reintroduced a week later due to public outcry. The storage size has since been increased on multiple occasions, and as of the Australian Christmas update in December 2010, the backpack now consists of 300 slots (or 6 pages).
The Australian Christmas update also introduced the Backpack Expander tool, enabling the addition of 100 more slots per use to a total of 2000 backpack slots. Free-to-Play Team Fortress 2 players will be limited to a single backpack page (50 slots); once they become Premium players with any in-game purchase or the use of an Upgrade to Premium Gift, their backpack is upgraded to the standard capacity. Items, when moved within the backpack, will make a distinct sound based on the properties of the item itself; a distinct sound is usually heard when an item is picked and another when it is put down again. For example, the Eyelander, when moved, will produce the sound of a sword being drawn, and Bonk! Atomic Punch will make the sound of a pop top opening when it is picked up and the sound of a soft drink can falling to the ground when it is put down. Some items have unique sound effects, such as Ze Goggles, which make a sound that resembles the goggles turning on and off. Noise Makers will play their sound effects.
Clicking on an item will display a context menu, detailing actions that can be done with the item. These include opening the loadout of a class that can equip the item, giving the item a custom name, giving the item a custom description, painting the item, restoring a customized item back to its original state, using the item from inside the backpack, delivering a gift, purchasing a key from the Mann Co. Store, simultaneously purchasing the key and opening a crate, trading the item to another player, selling the item on the Steam Community Market and deleting the item. Hovering over the Go to Loadout option will display a panel showing the classes that can equip the item, while hovering over the Paint option will display a panel showing the available colors and their paint splotches. April 20, 2009 Patch Added the ability for players to permanently delete items from their inventory using the backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned.
August 13, 2009 Patch Added drag & drop to move items around. Item positions are maintained on the backend. Added multi-select, allowing you to delete multiple items at once. Added a key to the key binding page that opens your inventory directly to your backpack. Fixed mouseover panel being incorrectly position when the backpack first appears. September 15, 2009 Patch The backpack's storage capability was increased to 100. Backpack can now be sorted by type. Multi-selection in the backpack is now done by holding down the Ctrl key. June 10, 2010 Patch Added help to the backpack screen. September 30, 2010 Patch (Mann-Conomy Update) The backpack's storage capability was increased to 200. December 17, 2010 Patch (Australian Christmas) The backpack's storage capability was increased to 300. The Backpack Expander tool was introduced, enabling the addition of 100 more slots per use to a total of 1000 backpack slots.
April 14, 2011 Patch (Hatless Update) Backpack can now be sorted by Rarity. Improved the backpack sorting algorithms. April 15, 2011 Patch Fixed backpack being unavailable for some players. April 18, 2011 Patch Fixed a few backpack images not drawing correctly. Fixed players not being able to access their backpack loadout. May 6, 2011 PatchClicking restore in backpack on a numbered item will now prompt to remove the number as well. May 12, 2011 Patch Added a “Show in Backpack Order” setting to the loadout slot select screen. June 23, 2011 Patch (Über Update) Free-to-Play backpack rules defined. Free backpacks are limited to 50 items but become standard backpacks upon upgrading to Premium status. August 18, 2011 PatchBrought back the ability to view item levels in the in-game backpack. September 2, 2011 Patch Added a checkbox to the backpack dialog that will colorize items based on their quality. October 13, 2011 Patch (Manniversary Update & Sale)
When sorting the backpack, otherwise-equivalent items will sort by strange weapon rank and crate series number if possible. November 16, 2011 [Item schema update] Fixed a bug that would cause backpacks to not display for certain players. February 16, 2012 Patch Steam inventory/trading sort order now matching the in-game backpack. March 22, 2012 Patch Double-clicking on a tool in the backpack view will now use that tool. July 20, 2012 Patch Fix a bug that caused gameservers to not properly receive client inventory updates. (Frequent cause of the "The server you are playing on has lost connection to the item server" error message.) August 2, 2012 Patch Fixed GetPlayerItems web APIs not respecting inventory privacy settings. October 17, 2012 Patch Improved the "Restore" UI for customizing items in backpack. November 21, 2012 Patch Increased the maximum size of backpacks from 1000 to 2000. March 19, 2013 Patch Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack.
December 20, 2013 Patch Updated the backpack to filter to automatically filter for valid items when using a tool. February 7, 2014 Patch Improved loading of item information panels to prevent hitches when cycling through backpack pages. Fixed the "equipped" label being displayed on incorrect backpack panels when equipping items. April 1, 2014 Patch Improved the Backpack UI. Added page buttons for all pages. Updated the drag/drop behavior to interact with the page buttons. December 8, 2014 Patch Redesigned the backpack panel Clicking on an item creates a context menu that lists the valid actions for that item. The context menu replaces the buttons that were used for interacting with items. December 12, 2014 Patch Fixed the backpack panel not highlighting the currently selected page number. January 27, 2015 Patch Fixed wrapped Giftapult packages not having the "Deliver Gift" option in the context menu. April 29, 2015 Patch