borderlands backpack size increase

GeForce GTX 1080 Ti Borderlands 2 Patch Upgrades Backpack Storage, Squashes Tons of Bugs If it's been a long time since you fired up Borderlands 2, get ready for a host of changes to the game play experience. That's because Gearbox Software issued a large software update with a bunch of alterations, including several made to Crazy Earl's Eridium Black market. One of the most notable changes is that you'll be able to carry more items on your person. Gearbox Software added two more backpack storage upgrades at 150 and 200 Eridium, respectively. The same applies to the two additional bank storage upgrades. In addition, the update introduces one additional ammo upgrade for each ammo type at 100 Eridium each. As Gearbox Software gets ready to increase the level cap to 72 this week, you'll find an increased drop rate of rare loot from enemies at and above level 61. The other change for high level enemies is that the enemy health regen in Ultimate Vaulte Hunter Mode has been increased for enemies at level 61 or above.

The rest of the release notes outlines lots of bug fixes, including an issue that could cause players to be unable to complete the "Can You Hear Me Now" and "Big Guns" challenges. blog comments powered byHarder, better, faster, stronger may not have been the song you played on loop while completing your first playthrough of Gearbox’s ARPG-styled shooter, Borderlands 2, but with the new Ultimate Vault Hunter difficulty mode it may be a necessity. While coming equipped with enemies which are “significantly more difficult” there’s much better loot on offer in Borderlands new difficulty setting, including “an entirely new rarity of loot”. The new patch doesn’t just bring a new difficulty mode but also new items for the Black Market, including new upgrades to backpack storage and bank capacity. The rest of the patch’s changes, which you can read below, are game and mission fixes. The patch is out now and Steam should update your copy of the game automatically.

Now, lifted from Steam, those patch notes: Added a new playthrough called Ultimate Vault Hunter Mode, unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50! In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats.
jordan takeover backpack for saleAll enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly.
stihl 420 backpack blower priceRumor has it there is an entirely new rarity of loot out there for high-level players.
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Added new items to the Black Market: One additional ammo upgrade for each ammo type, at 50 Eridium each. Two more backpack storage space upgrades, at 50 and 100 Eridium respectively. Two more bank storage space upgrades, at 50 and 100 Eridium respectively. Increased the maximum amount of Eridium players can hold from 99 to 500.
targus 16 denim laptop backpack review Fixed a bug that was causing some users to crash on startup or when loading into a level after choosing their character.
fieldline backpack review Fixed a bug that could cause hosts to become invulnerable if they were being revived by a client who disconnected mid-revive.
16x32 backpack Fixed an issue that could cause players to crash or freeze when fighting BNK-3R.
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Fixed a bug that could cause Deathtrap's Robot Rampage audio to not stop playing after killing an enemy until Deathtrap despawned. Fixed a bug that could stop the Gunzerker's Keep It Piping Hot skill from functioning as intended. Covered an area of the world near Claptrap's ship where the player could fall in and be unable to get out. Fixed an issue where a Siren could revive a player and make another player invulnerable under specific circumstances. Addressed instances of audio distortion tied to Axton's turret and kill skills.Critical hits against Midgets now register properly.Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft.Fixed an issue with the "Shady Dealings" challenge where a purchase could sometimes not count toward its completion. Fixed an issue where players could be unable to interact with the menu when a mission that granted experience but not items was completed and not handled by the player before saving and quitting.

Fixed an issue where players could cause the round to not fail in a Slaughter mission if a surviving player disconnects while all others are out.Thermitage is now friendlier and will no longer refuse to come play with some players. Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:Let There Be LightEat Cookies and Crap Thunder Fixed a bug where players were able to do far more damage than intended by exploiting a buff from the Evil Smasher. Clients are now able to see explosions caused by Norfleets in multiplayer. Fixed an issue causing Relics to sometimes not show the Favorite indicator. Fixed an issue that caused E-tech weapons to not be able to hit the Mechromancer's 'One Two Boom' orb. Seraph Gear from Captain Scarlett and Mr. Torgue DLC re-balanced to be more powerful. Fixed class mods that increase the skill grade of Axton's Metal Storm, Onslaught and Quick Charge skills to function as intended.