backpack spy cicle

The 10th season of UGC 4v4 will begin on January 27, 2017 and conclude on April 14, 2017. Throughout the duration of the season, the matches are typically played on Fridays at 9:30pm EST - alternate times can be agreed on by team leaders. Pretty Boy's Pocket Pistol Ali Baba's Wee Booties Gloves of Running Urgently Killing Gloves of BoxingThe requested URL /showthread.php?p=1337899 was not found on this server. This is a list of the item definition indexes in TF2, these are useful for distinguishing an unlockable weapon from its original (for example: The Backburner from an ordinary Flamethrower.) This list is divided in to Weapons, Hats and Crafting Items. Normally, you'll want to use this with TF2Items instead. These are all of the weapons currently in TF2 and their item definition indexes. * next to a set name means that set has set bonuses if all items in the set are worn. Note: All items in this list of class tf_wearable do not appear for GetPlayerWeaponSlot.

Note: Labeled "PDA" in loadout Note: Not available if attribute 155 has been used on one of the weapons. These are wearables that go in the three Cosmetic slots. All cosmetic items are the tf_wearable class These go in the Action screen on loadout and are used with H by default These go in the separate Taunt menu in the loadout and are used with G twice by default Powerups are used by the Mannpower game mode and may or may not appear in a weapon slot. Note: Critical Hits is not actually a powerup. These are the items obtained and used primarily through crafting. 267 - Haunted Metal Scrap 429 - Moustachium Bar 430 - SpaceChem Fishcake Fragment 431 - SpaceChem Pin Fragment 699 - Something Special For Someone Special 725 - Tour of Duty Ticket 758 - MvM Squad Surplus Voucher 5000 - Scrap Metal 5001 - Reclaimed Metal 5002 - Refined Metal 5003 - Scout Class Token 5004 - Sniper Class Token

5005 - Soldier Class Token 5006 - Demoman Class Token 5007 - Heavy Class Token 5008 - Medic Class Token 5009 - Pyro Class Token 5010 - Spy Class Token 5011 - Engineer Class Token 5012 - Primary Slot Token 5013 - Secondary Slot Token 5014 - Melee Slot Token 5015 - Grenade Slot Token 5016 - Building Slot Token 5017 - PDA Slot Token 5018 - PDA2 Slot Token 5019 - Head Slot Token These are items that you use in combination with another via the backpack. 5021 - Mann Co. Supply Crate Key 5022 - Mann Co. Supply Crate 5023 - Paint Can 5026 - Decal Tool 5027 - Paint: Indubitably Green 5028 - Paint: Zepheniah's Greed 5029 - Paint: Noble Hatter's Violet 5030 - Paint: Color No. 216-190-216 5031 - Paint: A Deep Commitment to Purple 5032 - Paint: Mann Co. Orange 5033 - Paint: Muskelmannbraun 5034 - Paint: Peculiarly Drab Tincture 5035 - Paint: Radigan Conagher Brown

5051 - Paint: Pink as Hell 5052 - Paint: A Color Similar to Slate 5053 - Paint: Drably Olive 5054 - Paint: The Bitter Taste of Defeat and Lime 5055 - Paint: The Color of a Gentlemann's Business Pants 5056 - Paint: Dark Salmon Injustice 5057 - Stocking Stuffer Key 5060 - Team Paint: Operator's Overalls 5061 - Team Paint: Waterlogged Lab Coat 5062 - Team Paint: Balaclavas Are Forever 5063 - Team Paint: An Air of Debonair 5064 - Team Paint: The Value of Teamwork 5065 - Team Paint: Cream Spirit 5066 - Refreshing Summer Cooler 5068 - Salvaged Mann Co. Supply Crate 5070 - Naughty Winter Crate 5071 - Nice Winter Crate 5076 - Paint: Mann's Mint 5077 - Paint: After Eight 5500 - RIFT Well Spun Hat Claim Code 5999 - Strange Part (Generic) 6000 - Strange Part: Heavies Killed 6001 - Strange Part: Demomen Killed 6002 - Strange Part: Soldiers Killed 6003 - Strange Part: Scouts Killed

6009 - Strange Part: Building Destroyed 6010 - Strange Part: Projectiles Reflected 6011 - Strange Part: Headshot Kills 6012 - Strange Part: Airborne Enemies Killed 6013 - Strange Part: Enemies Gibbed 6015 - Strange Part: Full Moon Kills 6016 - Strange Part: Domination Kills 6018 - Strange Part: Revenge Kills 6019 - Strange Part: Posthumous Kills 6020 - Strange Part: Allies Extinguished 6021 - Strange Part: Critical Kills 6022 - Strange Part: Kills While Explosive-Jumping 6024 - Strange Part: Cloaked Spies Killed 6025 - Strange Part: Sappers Destroyed 6026 - Strange Part: Robots Destroyed 6028 - Strange Part: Giant Robots Destroyed 6032 - Strange Part: Low-Health Kills 6033 - Strange Part: Halloween Kills 6034 - Strange Part: Robots Destroyed During Halloween 6035 - Strange Part: Defender Kills 6036 - Strange Part: Underwater Kills 6037 - Strange Part: Kills While Ubercharged 6038 - Strange Part: Tanks Destroyed

6039 - Strange Part: Long-Distance Kills 6041 - Strange Part: Kills During Victory Time 6048 - Strange Part: Robot Spies Destroyed 6051 - Strange Part: Kills with a Taunt Attack 6052 - Strange Part: Unusual-Wearing Player Kills 6053 - Strange Part: Burning Enemy Kills 6054 - Strange Part: Killstreaks Ended 6055 - Strange Part: Freezecam Taunt Appearances 6056 - Strange Part: Damage Dealt 6057 - Strange Part: Fires Survived 6058 - Strange Part: Allied Healing Done 6059 - Strange Part: Point-Blank Kills 5700 - Pristine Robot Currency Digester 5701 - Pristine Robot Brainstorm Bulb 5702 - Reinforced Robot Emotion Detector 5703 - Reinforced Robot Humor Suppression Pump 5704 - Reinforced Robot Bomb Stabilizer 5705 - Battle-Worn Robot Taunt Processor 5706 - Battle-Worn Robot KB-808 5707 - Battle-Worn Robot Money Furnace 790 - What's in the Sandvich Box? (open for Genuine Robo-Sandvich) 791 - What's in the Companion Square Box?